

We design and animate characters for explainer videos, brand content, and short-form storytelling, built to move the way a real character should.

We build every character from a custom rig suited to how that specific character moves, rather than fitting each design into the same generic motion setup. Weight, timing, and natural movement are treated as core design decisions, not finishing touches added at the end.
Our production pipeline covers every stage of character development, from initial sketches to final rendered performance.
A selection of 2D and 3D character work, spanning rigging, performance animation, and full production pipelines.

Assembling complex bone setups, weight maps, and inverse kinematics controllers.
Simulating correct body weight shifts, joint rotations, and organic motion arcs.
Setting up expression meshes, lip sync configurations, and micro-muscle details.
Combining background elements, atmospheric effects, lighting layers, and assets.

Typical Character Animation projects range from 2 to 6 weeks depending on technical complexity and scope. We establish clear sprint milestones with weekly staging builds during the initial discovery.
You receive production-grade source code, design systems, assets, and documentation with 100% IP ownership transferred to you upon milestone completion with zero licensing fees.
Yes. We seamlessly integrate into your current GitHub/GitLab, Jira/Linear, Figma, and Slack workspaces, providing daily synchronous overlap across North American, UK, and Gulf timezones.
Every deliverable undergoes strict code reviews, Core Web Vitals optimization, responsive testing, and end-to-end QA before release, backed by our 30-day post-launch warranty.